by Ali | Oct 14, 2011 | Blog and News Posts, Mobile Apps/Games, Zombies Ate My City
We’re still recruiting extras for Zombies Ate My City! This week, a whole bunch of sites were helping our cause by posting about our app and our upcoming film shoot, check out the links below to see what everybody has been saying so far! And, of course, if you can...
by Ali | Oct 5, 2011 | Blog and News Posts, Mobile Apps/Games, Zombies Ate My City
Chaos Created, the peculiar minds behind Timedancer, have began work on their next Windows Phone 7 app, Zombies Ate My City, due for release in December. Zombies Ate My City is a forthcoming location based game, allowing users to defend their own city from an...
by Ali | Sep 17, 2011 | Blog and News Posts, Mobile Apps/Games, Timedancer
Timedancer, our Windows Phone app that combines a sci-fi story with exploration and puzzle solving, has been featured on BBC News on their Click technology programme. To watch it on BBC iPlayer for a limited time, click here. We’ve also embedded the YouTube clip...
by Ali | Sep 12, 2011 | Blog and News Posts, Langeroo, Mobile Apps/Games, Software, Timedancer, Zombies Ate My City
We’ll be guest speaking at the London Edugames event this Wednesday (14th September 2011). We’ll be covering our work developing EAL software package, Langeroo. Langeroo is our educational software for teaching English as an additional language and we’ll be talking...
by Ali | Aug 30, 2011 | Blog and News Posts, Mobile Apps/Games, Timedancer, Zombies Ate My City
By Ali Maggs (Co-creator and programmer on Timedancer and Zombies Ate My City) We’ve had the best few months releasing Timedancer and getting it out there to the public. We’ve been invited on several podcasts to talk about our work on Timedancer. Originally, we were...
by Arivind | Aug 25, 2011 | Films, Mobile Apps/Games, Timedancer, Video Production
By Arivind Abraham (Co-creator and Writer) I started out in film. I spent the 3 years in university planning the feature I wanted to make when I got out. I was adamant on doing a feature because a feature was something you could sell as well as use as a calling card....