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What we are not...

According to Google:

Chaos is the name of a fictional character, a puppet cat in the Canadian children's television show Sesame Park. We are not a cat.





Who we are....
Chaos launched in 1999 as a partnership between Alastair Maggs and Richard Hanbury (as Chaos Games), intent on designing an artificial life game called Montu as an add-on for the Creatures series of games. Chaos set about creating a few web sites as a way to fund their own creative work.

Skip forward more than half a decade (to 2007) and Chaos has become a media production house (through an accidental recipe of luck and determination), offering a wide range of Internet and media solutions, all under one roof. Utilising a pool of talent in the South West of England, Chaos is able to work in film, advertising, web design, DVD production, print based publications and interactive design. And, as creative minds, we also work on our own projects - films, games, internet services and more.

Who we actually are...
Chaos ends up being different teams on different projects. The director of the company is Alastair Maggs, who graduated in 2005 from UWE with a first degree in Time Based Media (a slightly pretentious name for a media production degree).

Two of the creatives that are involved in a number of Chaos projects are Luke Yerbury and Arivind Abraham, both of which have been involved Chaos' interactive projects (such as Melloweh and Gridsearch) as well as through the befour/Perantauan relationship which saw the release of feature film S'kali last year.

We'll add some profiles soon of the regular Chaos Creatives, but you can read about some of the teams on the individual project pages.

 







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